The Balance Problem in Elden Ring: How PvP and PvE Clash

February 27, 2025

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Introduction

Elden Ring, FromSoftware’s masterpiece, has enthralled players with its intricate combat and expansive world. However, a critical issue looms over its gameplay: the imbalance between PvE (Player vs. Environment) and PvP (Player vs. Player) combat. While certain mechanics thrive in one mode, they can feel unfair or ineffective in the other. This article explores the core reasons behind this imbalance, its impact, and potential solutions.

The Divergent Combat Systems

Elden Ring’s dual combat system creates a unique challenge in balancing both modes.

PvE Encourages Overpowered Builds

  • Bosses have massive health pools and devastating attacks.
  • Players rely on high-damage weapons and spells for survival, leading to power creep.

PvP Requires Fairness

  • PvP success depends on balanced encounters.
  • Many PvE-centric abilities become oppressive in PvP, reducing skill-based play.

Overpowered PvE Weapons

Some weapons dominate Elden Ring’s PvE due to their high damage output and ease of use.

Rivers of Blood: The Bleed King

  • High bleed buildup devastates bosses quickly.
  • Considered a must-have for many PvE encounters.

Moonveil: The Magic Katana

  • Instant, high-damage weapon art eliminates enemies effortlessly.
  • Becomes a go-to choice for many players.

PvP’s Most Unbalanced Weapons

Certain weapons create frustrating experiences in PvP combat.

Colossal Weapons: The Damage Problem

  • Hyper armor allows them to trade hits too effectively.
  • Some attacks one-shot players, removing counterplay.

Sorceries and Incantations: Hard to Counter

  • High-damage spells like Comet Azur are difficult to avoid.
  • Auto-aim mechanics make certain magic unfair.

Ashes of War: A Blessing and a Curse

Ashes of War add variety but also disrupt balance.

PvE Ashes of War: Too Effective

  • Bloodhound’s Step trivializes boss fights with extreme mobility.
  • Seppuku amplifies bleed damage to absurd levels.

PvP Ashes of War: Meta Defining

  • Flaming Strike and other skills dominate duels with little counterplay.
  • Patches attempt balance but often miss the mark.

Status Effects: Overpowered or Useless?

Status effects create another layer of imbalance.

PvE: Status Effects Melt Bosses

  • Bleed, Frostbite, and Poison eliminate enemies rapidly.
  • Frostbite reduces defenses, compounding damage.

PvP: Limited Counterplay

  • Few viable counters to bleed or frostbite.
  • Some status effects kill before players can react.

Stamina and Poise: A Question of Balance

Stamina and poise influence how players engage in combat.

PvE Stamina Management

  • Stamina regeneration tools allow sustained offense.
  • Many PvE encounters reward aggressive playstyles.

PvP Poise Issues

  • Heavy armor users shrug off lighter weapons.
  • Some weapons break poise too easily, limiting build diversity.

Patches and Their Impact

FromSoftware’s updates attempt to fix balance issues but often fall short.

Buffs and Nerfs: A Cycle of Imbalance

  • Overcorrections make some weapons useless.
  • Slow patch cycles prolong balance problems.

Community vs. Developer Priorities

  • Players push for balance, but PvE remains the focus.
  • PvP updates often come too late.

Possible Fixes

What can be done to bridge the gap between PvE and PvP?

Separate Balancing for Each Mode

  • Adjusting damage values separately would resolve many issues.
  • Dark Souls 3 implemented similar fixes successfully.

More Frequent Patches

  • Monthly updates could keep the meta fresh.
  • Player feedback-driven patches would improve balance.

Anti-Cheat and Fair Play Measures

  • Reducing exploits would promote a fairer PvP experience.
  • Matchmaking improvements could enhance competitive integrity.

Conclusion

Elden Ring’s balancing struggle between PvE and PvP remains a major issue. While FromSoftware has made adjustments, many weapons, abilities, and mechanics still favor one mode disproportionately. By implementing separate balance changes, more frequent patches, and fair play systems, Elden Ring could achieve greater harmony between its two combat styles.